Hi! I'm lazyeye, but you can call me Gabe if you prefer. I work out of the Chicagoland area making games, tools, and whatever else can grab my interest. I've been messing around with game development since a young age, and playing video games since I was even younger. I am extraordinarily passionate about this profession, and am always excited to learn new things.
This website serves as a place for me to compile my work, interests, and anything I feel passionate enough about to talk about. If you have any questions or are interested in working with me, feel free to contact me at any of the places listed on the right!
A visual novel with bullet hell elements, created in collaboration with Manning Media. Release date TBA.
A tool to convert levels created in Tiled into rooms for GameMaker Studio 2.
A resource importer to merge files from one project to another in GameMaker Studio 2.
An arena based combat game revolving around Norse mythology. Personal project, currently on hold.
A flexible engine for RPG / Rougelite projects. Currently in development.